GeForce GTX 285 review | 3-way SLI

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VGA performance: Crysis WARHEAD (DX10)

Crysis WARHEAD

As in last year's game, expect to encounter dense jungle environments, barren ice fields, Korean soldiers and plenty of flying aliens. There's no denying that this is more of the same, except here it's a more tightly woven experience with a little less freedom to explore.

With a top-end PC (although Warhead has supposedly benefited from an improved game engine, you'll still need a fairly beefy system) rest assured, developer Crytek has enhanced more than just the graphics engine.

Vehicles are more fun to drive, firefights are more intense and focused, and aliens do more than just float around you. More emphasis on the open-ended environments would have been welcome, but a more exciting (though shorter) campaign, a new multiplayer mode, and a whole bunch of new maps make Crysis Warhead an excellent expansion to one of last year's best shooters.

Crysis Warhead has good looks. As mentioned before, the game looks better than Crysis, and it runs better too. Our test machine that struggled a bit to run the original at high settings ran Warhead smoothly with the same settings. Yet as much as you may have heard about Crysis' technical prowess, you'll still be impressed when you feast your eyes on the swaying vegetation, surging water, and expressive animations. Outstanding graphics. Couldn't say more here.

We up the ante a little more by enabling DX10. Though we really wanted to push 4x AA here, we notice that current day graphics cards yet again run out of memory, and you'll notice the HDD activity going up a lot. That would affect the framerate dramatically disallowing an objective measurement of our time demo. So 2x AA in combo with the gamers quality mode is what we need to test with.

  • Level Ambush
  • Codepath DX10
  • Anti-Aliasing 2x MSAA
  • In game Quality mode Gamer

NVIDIA is dominating the Crytek engine for a while now. And it against shows. We again at 1600x1200 and 1920x1200 spot roughly 10% additional performance for the GTX 285 over the GTX 280.

A 3 FPS difference at best between the reference card and the fastest card. Damn, that's not much.

Multi-GPU gaming then. yeah here we see some nice scaling for sure. No surprise with the Crytek engine. Please ignore 2560x1600, the HDD is swapping a lot at this stage. A future upgrade on our test system is gonna improve that though.

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